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MODELLING CONCEPTS

Polygonal modelling

Polygonal models allow enormous freedom and speed of creation.

 

Triangles, N-gons, Booleans, extrusions and bevels which describe curvature. All good and well for concepting objects but the models created with these processes are not considered good enough for actual usage in a production. They will need to be retopologised completely. It is much better to learn how to create final quad based geometry in the first place.

A polygonal model in blender

Polygonal model.

©2023 by Ian McGlasham

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